Documentation

Using the bench

Rendering video

The Render panel turns a bench into a film: set camera keys along a timeline, choose a shape, and render straight to mp4.

Photonica's render timeline with keyframes and format options
The yellow frame in the viewport is exactly what will be rendered.

Camera keys

  1. Frame a shot in the viewport — the yellow guide shows the crop for your chosen format.
  2. Move the playhead, frame a different shot, and press K (or Add key here).
  3. Repeat. The camera interpolates smoothly between keys, with optional ease in/out at the ends.

With no keys at all, the render is simply the current view for the whole duration. Orbit… replaces the keys with a circular move around the current view — the quickest way to get a presentable clip.

Keys can also carry the light-in-flight clock and the wavelength, so a pulse can cross the bench or the colour can sweep across the spectrum while the camera moves.

Formats

FormatPixels
Horizontal 16:91920 × 1080
Reel 9:161080 × 1920 — phone-shaped, for social
Square 1:11080 × 1080
Portrait 4:51080 × 1350
Cinema 21:9Ultra-wide
4K 16:93840 × 2160
CustomAny width × height you type

Quality

Samples per frame is how many passes are accumulated before each frame is written. In photo mode, 32–256 looks clean; in the fast view, 1–8 is plenty. fps, duration and the H.264 quality (CRF) are all set here too.

Burned-in overlay

Optionally the video can carry:

  • Stats — the light-in-flight time, the slow-down factor, and the apparent speed of light on screen. Position and text size are yours.
  • Watermark — the Photonica mark in a corner, at a size you set.

Press Esc to cancel a render in progress. Rendering resizes the internal buffer to the output resolution, so the preview will look different while it runs.